Hayfever was my first commercial indie game. I made it together with my best friend Jonas Ahlmark. We did of course outsource parts of the development to composers and audio designers and so on, but this was very much a duo passion project.
I grew so much as an artist, a director and a person, working on this project. This project won a bunch of awards that got us to different conventions around the world. It was a wild ride, that’s for sure! It’s the game that anchored me into the industry.